This piece was made as part of a collaborative work between Students and Alumni at WSU Vancouver’s CMDC program, in collaboration with PIGSquad to create small video game projects over a timeframe of two weeks. This asset was created as an homage to the previous project, Huli, which was also created in a two-week timeframe. This model includes a skeletal rig for posing, and is animated to function as a bobblehead within the game project.

Dead Air can be found and played here.